package me.hammerle.supersnuvi.tiles; import me.hammerle.supersnuvi.entity.Entity; import me.hammerle.supersnuvi.util.Face; import me.hammerle.supersnuvi.gamelogic.Level; public class SlipperyTile extends BaseBoxTile { public SlipperyTile() { super(0.25f, 0.0f, 0.3125f, 0.0625f); } @Override public void onEntityCollide(Entity ent, int x, int y, Face face, Level l) { /*if(face == Face.UP) { if(ent.getPreMotionY() != Entity.GRAVITY && Math.abs(ent.getMotionX()) <= 0.07) { ent.setMotionX(ent.getFace() == Face.RIGHT ? 5.0f : -5.0f); } ent.getMovement().setFrictionFactor(0.85f); }*/ } }