История коммитов

Автор SHA1 Сообщение Дата
  Kajetan Johannes Hammerle 1957b4c16e Merge branch 'master' of git.hammerle.me:kjhammerle/opengl-super-snuvi 3 лет назад
  Kajetan Johannes Hammerle 3bc527d4c3 cleanup 3 лет назад
  Kajetan Johannes Hammerle fb8ecefb6b pushable boxes, fixed water friction, londoner attacked / hurt fixed, crumbling stones falling fixed, silent sound exception, fixed slippery slime 5 лет назад
  Kajetan Johannes Hammerle d17909cc24 removed collision boxes / lines, refactoring, platform physics work 5 лет назад
  Kajetan Johannes Hammerle 0252c11b6d refactoring, preparation for collision / physic update, collision moved 5 лет назад
  Kajetan Johannes Hammerle fdf2cee79f changed test level 5 лет назад
  Kajetan Johannes Hammerle f1993ee4b9 snuvi script commands to set ambient lighting and lights, lighting tests, cleanup 5 лет назад
  Kajetan Johannes Hammerle 0ce879b152 level logic separated from rendering, common abstract level base, cleanup, refactoring, entities no more know about their level, repaired left texture border of lanterns 5 лет назад
  Kajetan Johannes Hammerle 1189c42c56 everythings scales with the tile size constant; added stone / wooden pressure plates (base, texture, snuvi script event); red button texture; added string type for entities; snuvi script commands: tile.scale, entity.getType; Snuvi script events: entity_despawn, entity_spawn, platform.clear 5 лет назад
  Kajetan Johannes Hammerle 95e5b90a01 textures for "?"-, "!"-, and "Empty"-Tile; added head hit once tile; refactoring; texture for platforms with variable width; scriptable platforms without physics; snuvi script commands: platform commands, level.getName, level.finish, entity.remove 5 лет назад
  Kajetan Johannes Hammerle 5f632a165c added bundle build script 5 лет назад
  Kajetan Johannes Hammerle e41f2f5c8e added head hit block, removed freeze effect of level messages, new snuvi script commands, tile_hit event, fixed londoner attack on player 5 лет назад
  Kajetan Johannes Hammerle 723b7625ef removed snuvi text from dependencies 5 лет назад
  Kajetan Johannes Hammerle c580ae9e2e removed outdated snuvi text dependency; added snuvi script recoded dependency; added parser, scheduler, logger; several super snuvi related commands and events; removed old outdated key bindings; added base interact tile; raise max bottles if necessary; added message renderer; added test scripts for each level 5 лет назад
  mesinger 7c988fdccc updated gitignore for intellij 5 лет назад
  mesinger 356c5851cb deleted test a 5 лет назад
  mesinger 936acb6ecf test a 5 лет назад
  Kajetan Johannes Hammerle ef28b70cb0 added dependencies 5 лет назад
  Kajetan Johannes Hammerle 12cd30f796 startscreen level (generated level data), startscreen hero ai, level interface 5 лет назад
  Kajetan Johannes Hammerle f65d970148 new ramp tiles, ramp wood texture, londoners are killable by jumping on them, small collision bugfix when walking upstairs, fixed black tiles in levels, test level improvemed, walking sounds are now correct (water), jump sound for londoners and hero, more transparent water, london street, london dirt, london background, resource clean up, london street lamp, london styled test level, block data storage for each level (bug fix) 5 лет назад
  Kajetan Johannes Hammerle 521bf0f31d sound system rewritten, sound tests on windows and linux 5 лет назад
  Kajetan Johannes Hammerle 6f1cce6686 run length encoding of levels, entity spawning, londoner textures moved to texture atlas, londoner ai and rendering, small collision tweaks, trampolin tweaks 5 лет назад
  Kajetan Johannes Hammerle 4de0336dd0 energy is now used, resource clean up, slippery block fixed, remapped tiles (also now as array), old levels remapped, improved testlevel, changed vine texture, bugfix in collision system, water friction bugfix, fixed bug in crumbling stones 6 лет назад
  Kajetan Johannes Hammerle 05268d6f0d extended the collision system with collision lines, test ramp for upwards movement 6 лет назад
  Kajetan Johannes Hammerle 6a07252484 hero death animation, hero respawn on death, color overlay when healed or damaged 6 лет назад
  Kajetan Johannes Hammerle a92ae18b2c stone and hero texture atlas, stone and basic hero animation, clean up 6 лет назад
  Kajetan Johannes Hammerle 3619825494 gui rendering completed, dynamic clock hand, clock and bottle handled by size (8x8, 16x16, 24x24) 6 лет назад
  Kajetan Johannes Hammerle 505c5231ce refactoring (double -> float, cleanup), moved most texture into an atlas, redesign of several components, new collision system, level rendering 6 лет назад
  Kajetan Johannes Hammerle 09e3b5139a start of open gl port, menu works, levels outstanding 6 лет назад
  Kajetan Johannes Hammerle 4a14734b0f gravefully sound failing, bugfixes 6 лет назад