Kajetan Johannes Hammerle
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fb8ecefb6b
pushable boxes, fixed water friction, londoner attacked / hurt fixed, crumbling stones falling fixed, silent sound exception, fixed slippery slime
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5 years ago |
Kajetan Johannes Hammerle
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ef28b70cb0
added dependencies
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5 years ago |
Kajetan Johannes Hammerle
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521bf0f31d
sound system rewritten, sound tests on windows and linux
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5 years ago |
Kajetan Johannes Hammerle
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505c5231ce
refactoring (double -> float, cleanup), moved most texture into an atlas, redesign of several components, new collision system, level rendering
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5 years ago |
Kajetan Johannes Hammerle
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09e3b5139a
start of open gl port, menu works, levels outstanding
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5 years ago |
Kajetan Johannes Hammerle
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4a14734b0f
gravefully sound failing, bugfixes
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6 years ago |
Kajetan Johannes Hammerle
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38b48dda35
animated clock, tries per level, no further respawn without tries, ai improvements, sound tests / bugfixes
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6 years ago |
Kajetan Johannes Hammerle
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199a361976
fixed sound bug, audio stream converting to supported format, updated sounds, turning sound on and off works
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6 years ago |
Kajetan Johannes Hammerle
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8ce530f903
new titlescreen, savegames and config separated, savegames splitted into 3 slots, changeable key bindings
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6 years ago |
Kajetan Johannes Hammerle
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366bd10087
moved resources out of jar, new better keybindings, complete new rendering abstraction layer, better slippery tile, new menu bar (soul bottles, energy, health, time), time in levels, health system, better game tick
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6 years ago |
Kajetan Johannes Hammerle
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96a2ff1f34
changed level format to binary, dynamic data header for levels, variable number of layers, utils for the level editor, porting of old levels, improved spawn points, experimental energy
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6 years ago |
Kajetan Johannes Hammerle
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48ecda69a6
asynchronous sound playing to prevent lag spikes
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6 years ago |
Kajetan Johannes Hammerle
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996ac768b2
bug fixes, added no sound mode
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6 years ago |
Kajetan Johannes Hammerle
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21360040ac
tweaking, added sounds, rendering offsets for blocks, new thorns
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6 years ago |