Kajetan Johannes Hammerle
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0ce879b152
level logic separated from rendering, common abstract level base, cleanup, refactoring, entities no more know about their level, repaired left texture border of lanterns
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5 éve |
Kajetan Johannes Hammerle
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ef28b70cb0
added dependencies
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5 éve |
Kajetan Johannes Hammerle
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12cd30f796
startscreen level (generated level data), startscreen hero ai, level interface
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5 éve |
Kajetan Johannes Hammerle
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6f1cce6686
run length encoding of levels, entity spawning, londoner textures moved to texture atlas, londoner ai and rendering, small collision tweaks, trampolin tweaks
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5 éve |
Kajetan Johannes Hammerle
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4a14734b0f
gravefully sound failing, bugfixes
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6 éve |
Kajetan Johannes Hammerle
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44c07accc4
entity spawn layer spawns entities (spawn by id), entities are despawned when they are out of the map or killed, fixed rendering bug with death animation
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6 éve |
Kajetan Johannes Hammerle
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8ce530f903
new titlescreen, savegames and config separated, savegames splitted into 3 slots, changeable key bindings
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6 éve |
Kajetan Johannes Hammerle
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96a2ff1f34
changed level format to binary, dynamic data header for levels, variable number of layers, utils for the level editor, porting of old levels, improved spawn points, experimental energy
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6 éve |