Kajetan Johannes Hammerle
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505c5231ce
refactoring (double -> float, cleanup), moved most texture into an atlas, redesign of several components, new collision system, level rendering
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5 years ago |
Kajetan Johannes Hammerle
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302e918045
tweaking, game is rendered twice as big, improved animations (different ticks)
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6 years ago |
Kajetan Johannes Hammerle
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f3f7d269c6
completely removed entity hierarchy in favour of components, entity components, refactoring
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6 years ago |