Cronologia Commit

Autore SHA1 Messaggio Data
  Kajetan Johannes Hammerle 521bf0f31d sound system rewritten, sound tests on windows and linux 6 anni fa
  Kajetan Johannes Hammerle 505c5231ce refactoring (double -> float, cleanup), moved most texture into an atlas, redesign of several components, new collision system, level rendering 6 anni fa
  Kajetan Johannes Hammerle 09e3b5139a start of open gl port, menu works, levels outstanding 6 anni fa
  Kajetan Johannes Hammerle 4a14734b0f gravefully sound failing, bugfixes 7 anni fa
  Kajetan Johannes Hammerle 38b48dda35 animated clock, tries per level, no further respawn without tries, ai improvements, sound tests / bugfixes 7 anni fa
  Kajetan Johannes Hammerle 199a361976 fixed sound bug, audio stream converting to supported format, updated sounds, turning sound on and off works 7 anni fa
  Kajetan Johannes Hammerle 8ce530f903 new titlescreen, savegames and config separated, savegames splitted into 3 slots, changeable key bindings 7 anni fa
  Kajetan Johannes Hammerle 366bd10087 moved resources out of jar, new better keybindings, complete new rendering abstraction layer, better slippery tile, new menu bar (soul bottles, energy, health, time), time in levels, health system, better game tick 7 anni fa
  Kajetan Johannes Hammerle 96a2ff1f34 changed level format to binary, dynamic data header for levels, variable number of layers, utils for the level editor, porting of old levels, improved spawn points, experimental energy 7 anni fa
  Kajetan Johannes Hammerle 48ecda69a6 asynchronous sound playing to prevent lag spikes 7 anni fa
  Kajetan Johannes Hammerle 996ac768b2 bug fixes, added no sound mode 7 anni fa
  Kajetan Johannes Hammerle 21360040ac tweaking, added sounds, rendering offsets for blocks, new thorns 7 anni fa