Kajetan Johannes Hammerle
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0252c11b6d
refactoring, preparation for collision / physic update, collision moved
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5 years ago |
Kajetan Johannes Hammerle
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ef28b70cb0
added dependencies
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5 years ago |
Kajetan Johannes Hammerle
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4de0336dd0
energy is now used, resource clean up, slippery block fixed, remapped tiles (also now as array), old levels remapped, improved testlevel, changed vine texture, bugfix in collision system, water friction bugfix, fixed bug in crumbling stones
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5 years ago |
Kajetan Johannes Hammerle
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505c5231ce
refactoring (double -> float, cleanup), moved most texture into an atlas, redesign of several components, new collision system, level rendering
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5 years ago |
Kajetan Johannes Hammerle
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302e918045
tweaking, game is rendered twice as big, improved animations (different ticks)
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6 years ago |
Kajetan Johannes Hammerle
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f3f7d269c6
completely removed entity hierarchy in favour of components, entity components, refactoring
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6 years ago |