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- project('spg project', 'cpp')
- src = ['Main.cpp',
- 'Game.cpp',
- 'MarchingCubes.cpp',
- 'LayeredFramebuffer.cpp',
- 'Texture3D.cpp',
- ]
- libgamingcore_proj = subproject('gaming-core')
- libgamingcore_dep = libgamingcore_proj.get_variable('libgamingcore_dep')
- executable('demo',
- sources: src,
- dependencies : [libgamingcore_dep],
- cpp_args: ['-Wall', '-Wextra', '-pedantic', '-Werror'])
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