print("START"); function onInteract(x, y) { if(x == 0 && y == 12) { level.setTile(level.getBackgroundIndex(), 4, 12, 6); level.addMessage("Bla bla, I new block has appeared."); level.addMessage("This is another page."); level.addMessage("And another page."); } elseif(x == 2 && y == 12) { print("HI"); } } print("END");