Commit History

Autor SHA1 Mensaxe Data
  Kajetan Johannes Hammerle b8244955d5 direct texture renderer %!s(int64=5) %!d(string=hai) anos
  Kajetan Johannes Hammerle d8d4508fc6 8x8 and 24x24 font %!s(int64=5) %!d(string=hai) anos
  Kajetan Johannes Hammerle c25aea3f7d improved textures, box list and key handler, font and shaders moved to inner resource package, clean up %!s(int64=5) %!d(string=hai) anos
  Kajetan Johannes Hammerle 281c14be80 basic world saving / loading, tile rendering, camera %!s(int64=5) %!d(string=hai) anos
  Kajetan Johannes Hammerle cc2e1477a0 fps limiter, timer class for tps and fps, timer status rendering, face collision (left, right, up down) %!s(int64=5) %!d(string=hai) anos
  Kajetan Johannes Hammerle 761e364a05 improved collision system %!s(int64=5) %!d(string=hai) anos
  Kajetan Johannes Hammerle f6c55ee7c2 collision tests / improvements %!s(int64=5) %!d(string=hai) anos
  Kajetan Johannes Hammerle 8c019dcc5b depth testing, blending, entity collision tests %!s(int64=5) %!d(string=hai) anos
  Kajetan Johannes Hammerle 83e2137a81 async instant rendering (glMapBufferRange), basic chat %!s(int64=5) %!d(string=hai) anos
  Kajetan Johannes Hammerle ed8d49bb43 scaled view port, font renderer improvements %!s(int64=5) %!d(string=hai) anos
  Kajetan Johannes Hammerle 386d7e284e font, font renderer, matrix stack, various improvements, cleanup %!s(int64=5) %!d(string=hai) anos
  Kajetan Johannes Hammerle 41dd662c2f init %!s(int64=5) %!d(string=hai) anos