Commit History

Auteur SHA1 Bericht Datum
  Kajetan Johannes Hammerle 2e8af64736 new formatting, reworked everything 5 jaren geleden
  Kajetan Johannes Hammerle 2b198a9157 more stable game tick, bugfixes 5 jaren geleden
  Kajetan Johannes Hammerle bbc69a3262 clean up, refactoring, static calls to reference passing, game interface 5 jaren geleden
  Kajetan Johannes Hammerle ef6c4ffa3f render only given data instead of the whole buffer, init texture renderer instantly if wanted 6 jaren geleden
  Kajetan Johannes Hammerle c2c7a9dbc0 small fix in font renderer 6 jaren geleden
  Kajetan Johannes Hammerle d8d4508fc6 8x8 and 24x24 font 6 jaren geleden
  Kajetan Johannes Hammerle c25aea3f7d improved textures, box list and key handler, font and shaders moved to inner resource package, clean up 6 jaren geleden
  Kajetan Johannes Hammerle 281c14be80 basic world saving / loading, tile rendering, camera 6 jaren geleden
  Kajetan Johannes Hammerle 83e2137a81 async instant rendering (glMapBufferRange), basic chat 6 jaren geleden
  Kajetan Johannes Hammerle 386d7e284e font, font renderer, matrix stack, various improvements, cleanup 6 jaren geleden
  Kajetan Johannes Hammerle 41dd662c2f init 6 jaren geleden