|
@@ -43,8 +43,8 @@ public class TestGame implements Game {
|
|
|
float y = 10;
|
|
|
renderer.setColorEnabled(true);
|
|
|
renderer.setTextureEnabled(true);
|
|
|
- y = renderer.getFontRenderer().drawString(10, y, true, String.format("FPS: #00FF00%.1f", stats.getFramesPerSecond()));
|
|
|
- y = renderer.getFontRenderer().drawString(10, y, true, String.format("TPS: %.1f", stats.getTicksPerSecond()));
|
|
|
+ y = renderer.getFontRenderer().drawString(10, y, true, String.format("F##ÜP__@S: #00FF00%.1f", stats.getFramesPerSecond()));
|
|
|
+ y = renderer.getFontRenderer().drawString(10, y, true, String.format("T/\\VPS: %.1f", stats.getTicksPerSecond()));
|
|
|
for(Gamepad.Button binding : gamepad.bindings) {
|
|
|
y = renderer.getFontRenderer().drawString(10, y, true, String.format("%s: %b, %d, %b", binding.getName(), binding.isDown(), binding.getTime(), binding.isReleased()));
|
|
|
}
|