meson.build 495 B

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  1. project('pigine', 'cpp')
  2. src = [
  3. 'Main.cpp',
  4. 'Game.cpp',
  5. 'Engine.cpp',
  6. 'input/Controller.cpp',
  7. 'rendering/Renderer.cpp',
  8. 'rendering/ColorRenderer.cpp',
  9. 'rendering/FontRenderer.cpp',
  10. 'rendering/Mesh.cpp'
  11. ]
  12. libgamingcore_proj = subproject('gaming-core')
  13. libgamingcore_dep = libgamingcore_proj.get_variable('gamingcore_dep')
  14. executable('pigine',
  15. sources: src,
  16. dependencies : libgamingcore_dep,
  17. cpp_args: ['-Wall', '-Wextra', '-pedantic', '-Werror'])