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- project('pigine', 'cpp')
- sources = ['Main.cpp', 'rendering/wrapper/GLFWWrapper.cpp', 'rendering/WindowSize.cpp', 'rendering/wrapper/Window.cpp', 'utils/Clock.cpp', 'rendering/wrapper/Shader.cpp', 'rendering/wrapper/GLWrapper.cpp', 'Game.cpp', 'input/Controller.cpp', 'rendering/Renderer.cpp', 'math/Vector.cpp', 'math/Matrix.cpp', 'math/MatrixStack.cpp', 'utils/PNGReader.cpp', 'utils/Utils.cpp', 'rendering/wrapper/StreamBuffer.cpp', 'rendering/wrapper/Texture.cpp', 'rendering/wrapper/VertexBuffer.cpp', 'rendering/FileTexture.cpp', 'rendering/FontRenderer.cpp', 'rendering/Mesh.cpp', 'utils/String.cpp']
- glewDep = dependency('glew')
- glfwDep = dependency('glfw3')
- pngDep = dependency('libpng')
- executable('pigine',
- sources: sources,
- dependencies : [glewDep, glfwDep, pngDep],
- cpp_args: ['-Wall', '-Wextra', '-pedantic', '-Werror'])
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