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- #ifndef CONTROLLER_H
- #define CONTROLLER_H
- #include "gaming-core/input/Buttons.h"
- struct Controller {
- const ButtonList& list;
- const Button& a;
- const Button& b;
- const Button& x;
- const Button& y;
- const Button& l;
- const Button& r;
- const Button& start;
- const Button& select;
- const Button& left;
- const Button& right;
- const Button& up;
- const Button& down;
- Controller(Buttons& buttons);
- };
- #endif
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