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- project('pigine', 'cpp')
- sources = [
- 'Main.cpp',
- 'rendering/wrapper/GLFW.cpp',
- 'gaming-core/utils/Size.cpp',
- 'rendering/wrapper/Window.cpp',
- 'gaming-core/utils/Clock.cpp',
- 'rendering/wrapper/Shader.cpp',
- 'rendering/wrapper/GLWrapper.cpp',
- 'Game.cpp',
- 'input/Controller.cpp',
- 'input/Button.cpp',
- 'rendering/Renderer.cpp',
- 'gaming-core/math/Matrix.cpp',
- 'gaming-core/math/Quaternion.cpp',
- 'gaming-core/math/Vector.cpp',
- 'gaming-core/images/PNGReader.cpp',
- 'rendering/wrapper/StreamBuffer.cpp',
- 'gaming-core/gl/Texture.cpp',
- 'rendering/wrapper/VertexBuffer.cpp',
- 'gaming-core/rendering/FileTexture.cpp',
- 'rendering/ColorRenderer.cpp',
- 'rendering/FontRenderer.cpp',
- 'rendering/Mesh.cpp',
- 'rendering/Options.cpp'
- ]
- glewDep = dependency('glew')
- glfwDep = dependency('glfw3')
- pngDep = dependency('libpng')
- executable('pigine',
- sources: sources,
- dependencies : [glewDep, glfwDep, pngDep],
- include_directories : include_directories('gaming-core'),
- cpp_args: ['-Wall', '-Wextra', '-pedantic', '-Werror'])
-
-
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