#ifndef CONTROLLER_H #define CONTROLLER_H #include "gaming-core/input/Buttons.h" struct Controller { const ButtonList& list; const Button& a; const Button& b; const Button& x; const Button& y; const Button& l; const Button& r; const Button& start; const Button& select; const Button& left; const Button& right; const Button& up; const Button& down; Controller(Buttons& buttons); }; #endif