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@@ -2,12 +2,12 @@ project('pigine', 'cpp')
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sources = [
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sources = [
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'Main.cpp',
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'Main.cpp',
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- 'rendering/wrapper/GLFW.cpp',
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+ 'gaming-core/wrapper/GLFW.cpp',
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+ 'gaming-core/wrapper/GL.cpp',
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'gaming-core/utils/Size.cpp',
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'gaming-core/utils/Size.cpp',
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'rendering/wrapper/Window.cpp',
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'rendering/wrapper/Window.cpp',
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'gaming-core/utils/Clock.cpp',
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'gaming-core/utils/Clock.cpp',
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'rendering/wrapper/Shader.cpp',
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'rendering/wrapper/Shader.cpp',
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- 'rendering/wrapper/GLWrapper.cpp',
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'Game.cpp',
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'Game.cpp',
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'input/Controller.cpp',
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'input/Controller.cpp',
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'input/Button.cpp',
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'input/Button.cpp',
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@@ -17,7 +17,7 @@ sources = [
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'gaming-core/math/Vector.cpp',
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'gaming-core/math/Vector.cpp',
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'gaming-core/images/PNGReader.cpp',
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'gaming-core/images/PNGReader.cpp',
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'rendering/wrapper/StreamBuffer.cpp',
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'rendering/wrapper/StreamBuffer.cpp',
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- 'gaming-core/gl/Texture.cpp',
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+ 'gaming-core/wrapper/Texture.cpp',
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'rendering/wrapper/VertexBuffer.cpp',
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'rendering/wrapper/VertexBuffer.cpp',
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'gaming-core/rendering/FileTexture.cpp',
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'gaming-core/rendering/FileTexture.cpp',
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'rendering/ColorRenderer.cpp',
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'rendering/ColorRenderer.cpp',
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