123456789101112131415161718192021222324 |
- package pathgame.tilemap;
- import pathgame.gameplay.Player;
- /** Class for home towns to have special behaviour.
- *
- * @author kajetan
- */
- public class TileHomeTown extends Tile
- {
- public TileHomeTown()
- {
- super(2, 0.0f, (pa) -> 0, false, false, TileType.LAND, false, false, TileRenderType.NORMAL);
- }
- @Override
- public void onEnter(Player p, TileMap map, int x, int y)
- {
- if(p.canWin())
- {
- p.win(map);
- }
- }
- }
|