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- package pathgame.logging;
- import pathgame.gameplay.Player;
- import pathgame.tilemap.TileMap;
- public class Logger
- {
- public static void onLevelReset(int level, Player p, TileMap map)
- {
- System.out.println("Level Reset " + level);
- }
-
- public static void onTileEnter(Player p, TileMap map, int x, int y)
- {
- System.out.println("Tile Enter " + x + " " + y);
- }
-
- public static void onTileLeave(Player p, TileMap map, int x, int y)
- {
- System.out.println("Tile Leave " + x + " " + y);
- }
-
- public static void onWin(Player p, TileMap map)
- {
- System.out.println("Win");
- }
- }
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