TileTown.java 465 B

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  1. package pathgame.tilemap;
  2. import pathgame.gameplay.Player;
  3. public class TileTown extends Tile
  4. {
  5. public TileTown()
  6. {
  7. super(2, 0.0f, (pa) -> 0, false, false, TileType.LAND, false, false, TileRenderType.NORMAL);
  8. }
  9. @Override
  10. public void onEnter(Player p, TileMap map, int x, int y)
  11. {
  12. p.visitTown();
  13. }
  14. @Override
  15. public void onLeave(Player p, TileMap map, int x, int y)
  16. {
  17. map.convertTown(x, y);
  18. }
  19. }