TileHomeTown.java 395 B

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  1. package pathgame.tilemap;
  2. import pathgame.gameplay.Player;
  3. public class TileHomeTown extends Tile
  4. {
  5. public TileHomeTown()
  6. {
  7. super(2, 0.0f, (pa) -> 0, false, false, TileType.LAND, false, false, TileRenderType.NORMAL);
  8. }
  9. @Override
  10. public void onEnter(Player p, TileMap map, int x, int y)
  11. {
  12. if(p.canWin())
  13. {
  14. p.win();
  15. }
  16. }
  17. }