TileTown.java 453 B

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  1. package pathgame.tilemap;
  2. import pathgame.gameplay.Player;
  3. public class TileTown extends Tile {
  4. public TileTown() {
  5. super(2, 0.0f, (pa) -> 0, false, false, TileType.LAND, false, false, TileRenderType.NORMAL);
  6. }
  7. @Override
  8. public void onEnter(Player p, TileMap map, int x, int y) {
  9. p.visitTown();
  10. }
  11. @Override
  12. public void onLeave(Player p, TileMap map, int x, int y) {
  13. map.convertTown(x, y);
  14. }
  15. }