TileMapRenderer.java 10 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281
  1. package pathgame.rendering;
  2. import me.hammerle.snuviengine.api.FontRenderer;
  3. import me.hammerle.snuviengine.api.Renderer;
  4. import me.hammerle.snuviengine.api.Texture;
  5. import me.hammerle.snuviengine.api.TextureRenderer;
  6. import pathgame.gameplay.Keys;
  7. import pathgame.gameplay.Player;
  8. import pathgame.tilemap.Tile;
  9. import pathgame.tilemap.TileMap;
  10. import pathgame.tilemap.TileRenderType;
  11. import pathgame.tilemap.TileType;
  12. public class TileMapRenderer {
  13. private final static float ERROR = 1.0f / 512.0F;
  14. private final static float T_ERROR = 1.0f / 4096.0F;
  15. private final Texture tileTexture = new Texture("resources/tiles.png");
  16. private final TextureRenderer textureRenderer = new TextureRenderer(20 * 20 * 2); // default to 20x20 map
  17. private final TextureRenderer waterOverlayRenderer = new TextureRenderer(20 * 20 * 2); // default to 20x20 map
  18. private final TextureRenderer waveRenderer = new TextureRenderer(20 * 20 * 2); // default to 20x20 map
  19. private final TextureRenderer swampWaterOverlayRenderer = new TextureRenderer(20 * 20 * 2); // default to 20x20 map
  20. private final TextureRenderer grassOverlayRenderer = new TextureRenderer(20 * 20 * 2); // default to 20x20 map
  21. private float scale = 1.0f;
  22. private final static String[] OVERLAY = new String[]{
  23. "#55FF551", "#55FF552", "#55FF553", "#FFFF554", "#FFFF555", "#FFAA006", "#FFAA007", "#FFAA008", "#FF55559"
  24. };
  25. private static String[] getWavePath() {
  26. String[] path = new String[60];
  27. for(int i = 0; i < path.length; i++) {
  28. path[i] = "resources/waves/wave" + (i + 1) + ".png";
  29. }
  30. return path;
  31. }
  32. private final Texture.Animation waves = tileTexture.addAnimation((int) (8 * TileRenderer.TILE_SIZE), (int) (2 * TileRenderer.TILE_SIZE), getWavePath());
  33. private int counter = 0;
  34. public void setScale(float scale) {
  35. this.scale = scale;
  36. }
  37. public float getScale() {
  38. return scale;
  39. }
  40. public float getWidth(TileMap map) {
  41. return map.getWidth() * TileRenderer.TILE_SIZE * scale;
  42. }
  43. public float getHeight(TileMap map) {
  44. return map.getHeight() * TileRenderer.TILE_SIZE * scale;
  45. }
  46. private float toTexture(int x) {
  47. return x * TileRenderer.TILE_SIZE / TileTexture.TEXTURE_SIZE;
  48. }
  49. private void addTile(TextureRenderer tr, int x, int y, float tMinX, float tMinY, float tMaxX, float tMaxY) {
  50. tr.addRectangle(
  51. x * TileRenderer.TILE_SIZE - ERROR, y * TileRenderer.TILE_SIZE - ERROR,
  52. (x + 1) * TileRenderer.TILE_SIZE + ERROR, (y + 1) * TileRenderer.TILE_SIZE + ERROR,
  53. tMinX + T_ERROR, tMinY + T_ERROR,
  54. tMaxX - T_ERROR, tMaxY - T_ERROR);
  55. }
  56. private void addTileOverlay(TextureRenderer tr, int x, int y, int ox, int oy) {
  57. addTile(tr, x, y, toTexture(ox), toTexture(oy), toTexture(ox + 1), toTexture(oy + 1));
  58. }
  59. private boolean isInRange(TileMap map, int x, int y) {
  60. return x >= 0 && y >= 0 && x < map.getWidth() && y < map.getHeight();
  61. }
  62. private boolean isShallowWater(TileMap map, int x, int y) {
  63. return isInRange(map, x, y) && map.getTile(x, y).getType() == TileType.SHALLOW_WATER;
  64. }
  65. private boolean isSwamp(TileMap map, int x, int y) {
  66. return isInRange(map, x, y) && map.getTile(x, y).getRenderType() == TileRenderType.SWAMP;
  67. }
  68. private boolean isSwampOrWaterOrBorder(TileMap map, int x, int y) {
  69. if(!isInRange(map, x, y)) {
  70. return true;
  71. }
  72. TileRenderType type = map.getTile(x, y).getRenderType();
  73. return type == TileRenderType.SWAMP || type == TileRenderType.WATER;
  74. }
  75. private void addWaterSwampOverlay(TileMap map, int x, int y) {
  76. boolean n = isSwamp(map, x, y - 1);
  77. boolean e = isSwamp(map, x + 1, y);
  78. boolean s = isSwamp(map, x, y + 1);
  79. boolean w = isSwamp(map, x - 1, y);
  80. if(!n && !w && isSwamp(map, x - 1, y - 1)) {
  81. addTileOverlay(swampWaterOverlayRenderer, x, y, 7, 13);
  82. }
  83. if(!n && !e && isSwamp(map, x + 1, y - 1)) {
  84. addTileOverlay(swampWaterOverlayRenderer, x, y, 6, 13);
  85. }
  86. if(!s && !w && isSwamp(map, x - 1, y + 1)) {
  87. addTileOverlay(swampWaterOverlayRenderer, x, y, 5, 13);
  88. }
  89. if(!s && !e && isSwamp(map, x + 1, y + 1)) {
  90. addTileOverlay(swampWaterOverlayRenderer, x, y, 4, 13);
  91. }
  92. int index = 0;
  93. index += n ? 0 : 8;
  94. index += e ? 0 : 4;
  95. index += s ? 0 : 2;
  96. index += w ? 0 : 1;
  97. if(index == 15) {
  98. return;
  99. }
  100. addTileOverlay(swampWaterOverlayRenderer, x, y, index, 15);
  101. }
  102. private void addDeepWaterOverlay(TileMap map, int x, int y) {
  103. boolean n = isShallowWater(map, x, y - 1);
  104. boolean e = isShallowWater(map, x + 1, y);
  105. boolean s = isShallowWater(map, x, y + 1);
  106. boolean w = isShallowWater(map, x - 1, y);
  107. if(!n && !w && isShallowWater(map, x - 1, y - 1)) {
  108. addTileOverlay(waterOverlayRenderer, x, y, 11, 13);
  109. }
  110. if(!n && !e && isShallowWater(map, x + 1, y - 1)) {
  111. addTileOverlay(waterOverlayRenderer, x, y, 10, 13);
  112. }
  113. if(!s && !w && isShallowWater(map, x - 1, y + 1)) {
  114. addTileOverlay(waterOverlayRenderer, x, y, 9, 13);
  115. }
  116. if(!s && !e && isShallowWater(map, x + 1, y + 1)) {
  117. addTileOverlay(waterOverlayRenderer, x, y, 8, 13);
  118. }
  119. int index = 0;
  120. index += n ? 0 : 8;
  121. index += e ? 0 : 4;
  122. index += s ? 0 : 2;
  123. index += w ? 0 : 1;
  124. if(index == 15) {
  125. return;
  126. }
  127. addTileOverlay(waterOverlayRenderer, x, y, index, 12);
  128. }
  129. private void addGrassOverlay(TileMap map, int x, int y) {
  130. boolean n = isSwampOrWaterOrBorder(map, x, y - 1);
  131. boolean e = isSwampOrWaterOrBorder(map, x + 1, y);
  132. boolean s = isSwampOrWaterOrBorder(map, x, y + 1);
  133. boolean w = isSwampOrWaterOrBorder(map, x - 1, y);
  134. if(n && w && !isSwampOrWaterOrBorder(map, x - 1, y - 1)) {
  135. addTileOverlay(grassOverlayRenderer, x, y, 3, 13);
  136. }
  137. if(n && e && !isSwampOrWaterOrBorder(map, x + 1, y - 1)) {
  138. addTileOverlay(grassOverlayRenderer, x, y, 2, 13);
  139. }
  140. if(s && w && !isSwampOrWaterOrBorder(map, x - 1, y + 1)) {
  141. addTileOverlay(grassOverlayRenderer, x, y, 1, 13);
  142. }
  143. if(s && e && !isSwampOrWaterOrBorder(map, x + 1, y + 1)) {
  144. addTileOverlay(grassOverlayRenderer, x, y, 0, 13);
  145. }
  146. int index = 0;
  147. index += !n ? 0 : 8;
  148. index += !e ? 0 : 4;
  149. index += !s ? 0 : 2;
  150. index += !w ? 0 : 1;
  151. if(index == 15) {
  152. return;
  153. }
  154. addTileOverlay(grassOverlayRenderer, x, y, index, 14);
  155. }
  156. private void updateData(TileMap map) {
  157. textureRenderer.clear();
  158. waterOverlayRenderer.clear();
  159. waveRenderer.clear();
  160. swampWaterOverlayRenderer.clear();
  161. grassOverlayRenderer.clear();
  162. for(int x = 0; x < map.getWidth(); x++) {
  163. for(int y = 0; y < map.getHeight(); y++) {
  164. Tile t = map.getTile(x, y);
  165. TileTexture tt = TileRenderer.getTileTexture(map, t, x, y);
  166. if(tt == null) {
  167. continue;
  168. }
  169. if(t.getRenderType() == TileRenderType.WATER) {
  170. if(t.getType() == TileType.DEEP_WATER) {
  171. addDeepWaterOverlay(map, x, y);
  172. }
  173. addWaterSwampOverlay(map, x, y);
  174. addGrassOverlay(map, x, y);
  175. addTileOverlay(waveRenderer, x, y, 8, 2);
  176. } else if(t.getRenderType() == TileRenderType.SWAMP) {
  177. addGrassOverlay(map, x, y);
  178. }
  179. addTile(textureRenderer, x, y, tt.getMinX(), tt.getMinY(), tt.getMaxX(), tt.getMaxY());
  180. }
  181. }
  182. textureRenderer.build();
  183. waterOverlayRenderer.build();
  184. waveRenderer.build();
  185. swampWaterOverlayRenderer.build();
  186. grassOverlayRenderer.build();
  187. }
  188. public void tick() {
  189. counter++;
  190. if(counter >= 1) {
  191. tileTexture.bind();
  192. waves.nextFrame();
  193. counter = 0;
  194. }
  195. }
  196. public void renderTick(TileMap map, Renderer r, Player p, boolean forceUpdate, float offX, float offY, Keys keys) {
  197. r.setTextureEnabled(true);
  198. r.setColorEnabled(false);
  199. r.setMixColorEnabled(false);
  200. tileTexture.bind();
  201. if(forceUpdate || map.isDirty()) {
  202. updateData(map);
  203. map.clean();
  204. }
  205. float viewScale = r.getViewScale();
  206. offX = (int) (offX * viewScale) / viewScale;
  207. offY = (int) (offY * viewScale) / viewScale;
  208. r.translateTo(offX, offY);
  209. r.scale(scale, scale);
  210. r.updateMatrix();
  211. textureRenderer.draw();
  212. waterOverlayRenderer.draw();
  213. waveRenderer.draw();
  214. swampWaterOverlayRenderer.draw();
  215. grassOverlayRenderer.draw();
  216. if(keys.overlay.isDown()) {
  217. r.translateTo(0.0f, 0.0f);
  218. r.updateMatrix();
  219. r.setTextureEnabled(false);
  220. r.getColorRenderer().drawRectangle(0, 0, r.getViewWidth(), r.getViewHeight(), 0x44000000);
  221. r.setTextureEnabled(true);
  222. r.setColorEnabled(true);
  223. r.translateTo(offX, offY);
  224. r.scale(scale * 2.0f, scale * 2.0f);
  225. r.updateMatrix();
  226. FontRenderer fr = r.getFontRenderer();
  227. float midX = (TileRenderer.TILE_SIZE - fr.getCharWidth() * 2) * 0.5f * 0.5f;
  228. float midY = (TileRenderer.TILE_SIZE - (fr.getCharHeight() - 1) * 2) * 0.5f * 0.5f;
  229. for(int x = 0; x < map.getWidth(); x++) {
  230. for(int y = 0; y < map.getHeight(); y++) {
  231. Tile t = map.getTile(x, y);
  232. float tx = midX + TileRenderer.TILE_SIZE * x * 0.5f;
  233. float ty = midY + TileRenderer.TILE_SIZE * y * 0.5f;
  234. if(t.isBlockingMovement(p)) {
  235. fr.drawString(tx, ty, true, "#AA0000-");
  236. } else {
  237. fr.drawString(tx, ty, true, OVERLAY[map.getTile(x, y).getEnergyCost(p) - 1]);
  238. }
  239. }
  240. }
  241. }
  242. }
  243. }