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- package pathgame.algorithm;
- public class Coord {
- private int x, y;
- private boolean boatTile = false;
- Coord(int x, int y) {
- this.x = x;
- this.y = y;
- }
- Coord(int x, int y, boolean boatTile) {
- this.x = x;
- this.y = y;
- this.boatTile = boatTile;
- }
- int getX() {
- return x;
- }
- int getY() {
- return y;
- }
- public void changeX(int x) {
- this.x += x;
- }
- public void changeY(int y) {
- this.y += y;
- }
- public void setCoord(int x, int y) {
- this.x = x;
- this.y = y;
- }
- public boolean isBoatTile() {
- return boatTile;
- }
- public void setBoatTile(boolean boatTile) {
- this.boatTile = boatTile;
- }
- }
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