package pathgame.tilemap; public class Tiles { public final static Tile GRASS = new Tile(1, (pa) -> pa.getFasterGrass()); public final static Tile GRASS_WITH_STONE = new Tile(1, (pa) -> pa.getFasterGrass()); public final static Tile GRASS_WITH_6_BUSHES = new Tile(1, (pa) -> pa.getFasterGrass()); public final static Tile GRASS_WITH_3_BUSHES = new Tile(1, (pa) -> pa.getFasterGrass()); public final static Tile GRASS_WITH_FLOWERS = new Tile(1, (pa) -> pa.getFasterGrass()); public final static Tile GRASS_WITH_HILL = new Tile(1, (pa) -> pa.getFasterGrass()); public final static Tile GRASS_WITH_EARTH = new Tile(1, (pa) -> pa.getFasterGrass()); public final static Tile[] GRASS_VARIANTS = new Tile[] { GRASS, GRASS_WITH_STONE, GRASS_WITH_6_BUSHES, GRASS_WITH_3_BUSHES, GRASS_WITH_FLOWERS, GRASS_WITH_HILL, GRASS_WITH_EARTH }; public final static Tile FOREST = new Tile(2, 0.0f, (pa) -> pa.getFasterForest()); public final static Tile SWAMP = new Tile(3); public final static Tile SHALLOW_WATER = new Tile(3, 0.0f, (pa) -> pa.getFasterShallowWater()); public final static Tile DEEP_WATER = new Tile(5, 0.0f, (pa) -> pa.getFasterDeepWater()); public final static Tile HILL = new Tile(3, 0.5f, (pa) -> pa.getFasterHill()); public final static Tile MOUNTAIN = new Tile(5, 0.0f, (pa) -> pa.getFasterMountain()); }