package pathgame.algorithm; public class Coord { private int x, y; private boolean boatTile = false; Coord(int x, int y) { this.x = x; this.y = y; } Coord(int x, int y, boolean boatTile) { this.x = x; this.y = y; this.boatTile = boatTile; } int getX() { return x; } int getY() { return y; } public void changeX(int x) { this.x += x; } public void changeY(int y) { this.y += y; } public void setCoord(int x, int y) { this.x = x; this.y = y; } public boolean isBoatTile() { return boatTile; } public void setBoatTile(boolean boatTile) { this.boatTile = boatTile; } }