package pathgame.rendering; import pathgame.tilemap.Tile; import pathgame.tilemap.TileMap; public class StaticTextureProvider implements TileTextureProvider { private final TileTexture tileTexture; public StaticTextureProvider(TileTexture tileTexture) { this.tileTexture = tileTexture; } @Override public TileTexture getTexture(TileMap map, Tile t, int x, int y) { return tileTexture; } }