package pathgame.algorithm; public class Coord { private int x, y; private boolean isBoatTile = false; public Coord(int x, int y) { this.x = x; this.y = y; } public Coord(int x, int y, boolean isBoatTile) { this.x = x; this.y = y; this.isBoatTile = isBoatTile; } public int getX() { return x; } public int getY() { return y; } public void changeX(int x) { this.x += x; } public void changeY(int y) { this.y += y; } public void setCoord(int x, int y) { this.x = x; this.y = y; } public boolean isBoatTile() { return isBoatTile; } public void setBoatTile(boolean isBoatTile) { this.isBoatTile = isBoatTile; } }