|
r.getTextureRenderer().drawRectangle(ix, iy, ix + playerSize, iy + playerSize,
|
|
r.getTextureRenderer().drawRectangle(ix, iy, ix + playerSize, iy + playerSize,
|
|
tIndex * 0.25f, yIndex * 0.25f, (tIndex + 1) * 0.25f, yIndex * 0.25f + 0.25f);
|
|
tIndex * 0.25f, yIndex * 0.25f, (tIndex + 1) * 0.25f, yIndex * 0.25f + 0.25f);
|