Kajetan Johannes Hammerle f771b8a040 gameloop, better errors, glew and glfw init moved to window, buttons %!s(int64=4) %!d(string=hai) anos
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Button.cpp f771b8a040 gameloop, better errors, glew and glfw init moved to window, buttons %!s(int64=4) %!d(string=hai) anos
Button.h f771b8a040 gameloop, better errors, glew and glfw init moved to window, buttons %!s(int64=4) %!d(string=hai) anos
Buttons.cpp f771b8a040 gameloop, better errors, glew and glfw init moved to window, buttons %!s(int64=4) %!d(string=hai) anos
Buttons.h f771b8a040 gameloop, better errors, glew and glfw init moved to window, buttons %!s(int64=4) %!d(string=hai) anos
TextInput.cpp 4d90e6c859 text typing, remove at index for lists, stringbuffer supports unsigned %!s(int64=4) %!d(string=hai) anos
TextInput.h 18c11759be text input binding is more dynamic %!s(int64=4) %!d(string=hai) anos