Archived old OpenGL gaming core.

Kajetan Johannes Hammerle aed1d3e7f9 most quaternion / matrix opperations are removed as there is no use case %!s(int64=4) %!d(string=hai) anos
math aed1d3e7f9 most quaternion / matrix opperations are removed as there is no use case %!s(int64=4) %!d(string=hai) anos
tests aed1d3e7f9 most quaternion / matrix opperations are removed as there is no use case %!s(int64=4) %!d(string=hai) anos
utils 799b6f2c32 frustum and tests %!s(int64=4) %!d(string=hai) anos
Main.cpp b7379603ce quaternions and tests, matrices can be multiplied by quaternions and %!s(int64=4) %!d(string=hai) anos
meson.build b7379603ce quaternions and tests, matrices can be multiplied by quaternions and %!s(int64=4) %!d(string=hai) anos