Archived old OpenGL gaming core.

Kajetan Johannes Hammerle 5bc332248a improved logger %!s(int64=4) %!d(string=hai) anos
enet @ 5bd2ae50e0 88dd110de4 most base stuff for networking with enet, hashmap uses lists and has remove %!s(int64=4) %!d(string=hai) anos
images 1875c39786 wip %!s(int64=4) %!d(string=hai) anos
input 35425beaa4 text input limit %!s(int64=4) %!d(string=hai) anos
math b7e0240de4 vector division %!s(int64=4) %!d(string=hai) anos
memory 3f19a93439 removal of stack allocator %!s(int64=4) %!d(string=hai) anos
network a9475b6656 enet hack to shorten packages to their actual size %!s(int64=4) %!d(string=hai) anos
rendering fe4502a3d5 file texture were not really linear %!s(int64=4) %!d(string=hai) anos
tests b7e0240de4 vector division %!s(int64=4) %!d(string=hai) anos
utils 5bc332248a improved logger %!s(int64=4) %!d(string=hai) anos
wrapper f771b8a040 gameloop, better errors, glew and glfw init moved to window, buttons %!s(int64=4) %!d(string=hai) anos
.gitmodules 88dd110de4 most base stuff for networking with enet, hashmap uses lists and has remove %!s(int64=4) %!d(string=hai) anos
Main.cpp 5bc332248a improved logger %!s(int64=4) %!d(string=hai) anos
meson.build 5bc332248a improved logger %!s(int64=4) %!d(string=hai) anos