Kajetan Johannes Hammerle bcc47c4326 camp fire icon, bugfixes, fixed custom damage system, code refactoring %!s(int64=6) %!d(string=hai) anos
..
active c6a5922c3d dynamic custom inventories, moved effect cooldown and mana to snuviscript, campfire, nearly completion of the coresponding tile entity, humans with skins, scale and more, snuviscript commands %!s(int64=6) %!d(string=hai) anos
passive bcc47c4326 camp fire icon, bugfixes, fixed custom damage system, code refactoring %!s(int64=6) %!d(string=hai) anos
ActiveEffectBase.java c6a5922c3d dynamic custom inventories, moved effect cooldown and mana to snuviscript, campfire, nearly completion of the coresponding tile entity, humans with skins, scale and more, snuviscript commands %!s(int64=6) %!d(string=hai) anos
CommandWand.java 20498393bb moved mana and cooldown handling to snuviscript, added 9 function keys, event goes to snuviscript %!s(int64=6) %!d(string=hai) anos
Effect.java 20498393bb moved mana and cooldown handling to snuviscript, added 9 function keys, event goes to snuviscript %!s(int64=6) %!d(string=hai) anos
EffectAirBlockChanger.java e20f9b4195 farmland protection, capabilities(keys, defense, guns), guns, new effects, bugfixes, removed glinting of potions %!s(int64=6) %!d(string=hai) anos
EffectBlockChanger.java e20f9b4195 farmland protection, capabilities(keys, defense, guns), guns, new effects, bugfixes, removed glinting of potions %!s(int64=6) %!d(string=hai) anos
EffectCause.java bd936b7987 Port für BlockProtection, AFK, Effekt-Basics, Environment, DataTools %!s(int64=7) %!d(string=hai) anos
EffectUtils.java 20498393bb moved mana and cooldown handling to snuviscript, added 9 function keys, event goes to snuviscript %!s(int64=6) %!d(string=hai) anos
PlayerUsesEffectEvent.java 20498393bb moved mana and cooldown handling to snuviscript, added 9 function keys, event goes to snuviscript %!s(int64=6) %!d(string=hai) anos