ModRecipes.java 16 KB

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  1. package me.km.recipes;
  2. /*import java.util.HashMap;
  3. import me.km.blocks.ModBlocks;
  4. import me.km.items.ModItems;
  5. import net.minecraft.block.Block;
  6. import net.minecraft.init.Blocks;
  7. import net.minecraft.init.Items;
  8. import net.minecraft.item.Item;
  9. import net.minecraft.item.ItemStack;
  10. import net.minecraft.item.crafting.FurnaceRecipe;
  11. import net.minecraft.item.crafting.IRecipe;
  12. import net.minecraft.item.crafting.Ingredient;
  13. import net.minecraft.item.crafting.ShapedRecipe;
  14. import net.minecraft.item.crafting.ShapelessRecipe;
  15. import net.minecraft.util.NonNullList;
  16. import net.minecraftforge.registries.IForgeRegistry;*/
  17. public class ModRecipes
  18. {
  19. // -----------------------------------------------------------------------------------
  20. // init recipes
  21. // -----------------------------------------------------------------------------------
  22. /*private static int id = 0;
  23. public static void init(IForgeRegistry<IRecipe> r)
  24. {
  25. id = 0;
  26. FurnaceRecipes fr = FurnaceRecipes.instance();
  27. // misc
  28. registerShapeless(r, "", new ItemStack(ModItems.bronzeIngot, 9), new Item[]
  29. {
  30. ModItems.copperIngot, ModItems.copperIngot, ModItems.copperIngot,
  31. ModItems.copperIngot, ModItems.copperIngot, ModItems.copperIngot,
  32. ModItems.copperIngot, ModItems.copperIngot, ModItems.tinIngot
  33. });
  34. registerShapeless(r, "", new ItemStack(Items.STRING, 4), new ItemStack[][]
  35. {
  36. {new ItemStack(Blocks.WOOL)}
  37. });
  38. registerShaped(r, "", new String[] {"XXX", "XSX", " I "}, new ItemStack(Items.SADDLE),
  39. new char[] {'X', 'S', 'I'}, new ItemStack[][]
  40. {
  41. {new ItemStack(Items.LEATHER)},
  42. {new ItemStack(Items.STRING)},
  43. {new ItemStack(Items.IRON_INGOT)}
  44. });
  45. registerShaped(r, "", new String[] {"XXX", "XXX", "XXX"}, new ItemStack(ModItems.hayBundle, 9),
  46. new char[] {'X'}, new ItemStack[][] {{new ItemStack(Blocks.TALLGRASS, 1, 1), new ItemStack(Blocks.TALLGRASS, 1, 2)}});
  47. registerShaped(r, "", new String[] {" X ", "XXX"}, new ItemStack(ModItems.strawHat),
  48. new char[] {'X'}, new ItemStack[][] {{new ItemStack(Items.WHEAT)}});
  49. registerShaped(r, "", new String[] {" S ", "SCS", "WWW"}, new ItemStack(ModItems.campFire),
  50. new char[] {'S', 'C', 'W'}, new ItemStack[][]
  51. {
  52. {
  53. new ItemStack(Items.STICK)
  54. },
  55. {
  56. new ItemStack(Items.COAL), new ItemStack(Items.COAL, 1, 1)
  57. },
  58. {
  59. new ItemStack(Blocks.LOG), new ItemStack(Blocks.LOG, 1, 1), new ItemStack(Blocks.LOG, 1, 2),
  60. new ItemStack(Blocks.LOG, 1, 3), new ItemStack(Blocks.LOG2, 1, 0), new ItemStack(Blocks.LOG2, 1, 1)
  61. }
  62. });
  63. registerShaped(r, "", new String[] {"XXX", "GCG", "XXX"}, new ItemStack(ModBlocks.lantern),
  64. new char[] {'X', 'G', 'C'}, new ItemStack[][]
  65. {
  66. {new ItemStack(Items.IRON_NUGGET)},
  67. {new ItemStack(Blocks.GLASS_PANE)},
  68. {new ItemStack(Blocks.TORCH)}
  69. });
  70. // traps
  71. addMetalRecipes(r, "", new String[] {" X ", "XXX"}, ModBlocks.spikes, 3);
  72. // furnace recipes
  73. fr.addSmeltingRecipeForBlock(ModBlocks.copperOre, new ItemStack(ModItems.copperIngot), 0.5f);
  74. fr.addSmeltingRecipeForBlock(ModBlocks.tinOre, new ItemStack(ModItems.tinIngot), 1);
  75. fr.addSmeltingRecipeForBlock(ModBlocks.silverOre, new ItemStack(ModItems.silverIngot), 1);
  76. // armor recipes
  77. Item[][] armorItems = new Item[][]
  78. {
  79. {ModItems.copperIngot, ModItems.bronzeIngot},
  80. {ModItems.copperHelmet, ModItems.bronzeHelmet},
  81. {ModItems.copperChestplate, ModItems.bronzeChestplate},
  82. {ModItems.copperLeggings, ModItems.bronzeLeggings},
  83. {ModItems.copperBoots, ModItems.bronzeBoots}
  84. };
  85. addArmorRecipes(r, armorItems);
  86. addArmorNuggetRecipes(fr, armorItems, ModItems.copperNugget, ModItems.bronzeNugget);
  87. // additionel old tool recipes
  88. String[][] toolPatterns = new String[][]
  89. {
  90. {"XXX", " # ", " # "},
  91. {"X", "#", "#"},
  92. {"XX", "X#", " #"},
  93. {"XX", " #", " #"},
  94. {"X", "X", "#"}
  95. };
  96. Object[][] toolItems = new Object[][]
  97. {
  98. {ModItems.copperIngot, ModItems.bronzeIngot},
  99. {ModItems.copperPickaxe, ModItems.bronzePickaxe},
  100. {ModItems.copperShovel, ModItems.bronzeShovel},
  101. {ModItems.copperAxe, ModItems.bronzeAxe},
  102. {ModItems.copperHoe, ModItems.bronzeHoe},
  103. {ModItems.copperSword, ModItems.bronzeSword}
  104. };
  105. addToolRecipes(r, toolPatterns, toolItems);
  106. // new tool / weapon recipes
  107. toolPatterns = new String[][] {{"X ", " # ", " X"}, {" X", "# "}, {"XXX", "X#X", " # "}};
  108. toolItems = new Object[][]
  109. {
  110. {Blocks.PLANKS, Blocks.COBBLESTONE, Items.IRON_INGOT, Items.DIAMOND,
  111. Items.GOLD_INGOT, ModItems.copperIngot, ModItems.bronzeIngot},
  112. {ModItems.woodenStick, ModItems.stoneStick, ModItems.ironStick, ModItems.diamondStick,
  113. ModItems.goldStick, ModItems.copperStick, ModItems.bronzeStick},
  114. {ModItems.woodenDagger, ModItems.stoneDagger, ModItems.ironDagger, ModItems.diamondDagger,
  115. ModItems.goldDagger, ModItems.copperDagger, ModItems.bronzeDagger},
  116. {ModItems.woodenHammer, ModItems.stoneHammer, ModItems.ironHammer, ModItems.diamondHammer,
  117. ModItems.goldHammer, ModItems.copperHammer, ModItems.bronzeHammer},
  118. };
  119. addToolRecipes(r, toolPatterns, toolItems);
  120. // wands
  121. toolPatterns = new String[][] {{" #X", " ##", "# "}};
  122. toolItems = new Object[][]
  123. {
  124. {Blocks.PLANKS, Blocks.COBBLESTONE, Items.IRON_INGOT, Items.DIAMOND, Items.GOLD_INGOT,
  125. ModItems.copperIngot, ModItems.bronzeIngot, Items.EMERALD, Items.REDSTONE,
  126. new ItemStack(Items.DYE, 1, EnumDyeColor.BLUE.getDyeDamage()), ModItems.silverIngot},
  127. {ModItems.woodenWand, ModItems.stoneWand, ModItems.ironWand, ModItems.diamondWand, ModItems.goldWand,
  128. ModItems.copperWand, ModItems.bronzeWand, ModItems.emeraldWand, ModItems.redstoneWand,
  129. ModItems.lapisWand, ModItems.silverWand},
  130. };
  131. addToolRecipes(r, toolPatterns, toolItems);
  132. // block <-> parts <-> smaller parts recipes
  133. Object[][] ingotItems = new Object[][]
  134. {
  135. {ModBlocks.copperBlock, new ItemStack(ModItems.copperIngot, 9)},
  136. {ModItems.copperIngot, new ItemStack(ModItems.copperNugget, 9)},
  137. {ModBlocks.tinBlock, new ItemStack(ModItems.tinIngot, 9)},
  138. {ModItems.tinIngot, new ItemStack(ModItems.tinNugget, 9)},
  139. {ModBlocks.bronzeBlock, new ItemStack(ModItems.bronzeIngot, 9)},
  140. {ModItems.bronzeIngot, new ItemStack(ModItems.bronzeNugget, 9)},
  141. {ModBlocks.silverBlock, new ItemStack(ModItems.silverIngot, 9)},
  142. {ModItems.silverIngot, new ItemStack(ModItems.silverNugget, 9)},
  143. {ModBlocks.realHayBlock, new ItemStack(ModItems.hayBundle, 9)},
  144. };
  145. addIngotRecipes(r, ingotItems);
  146. // tool nuggets
  147. toolItems = new Object[][]
  148. {
  149. {ModItems.copperPickaxe, ModItems.copperShovel, ModItems.copperAxe, ModItems.copperHoe, ModItems.copperSword, ModItems.copperStick, ModItems.copperDagger, ModItems.copperHammer},
  150. {ModItems.bronzePickaxe, ModItems.bronzeShovel, ModItems.bronzeAxe, ModItems.bronzeHoe, ModItems.bronzeSword, ModItems.bronzeStick, ModItems.bronzeDagger, ModItems.bronzeHammer},
  151. {ModItems.ironStick, ModItems.ironDagger, ModItems.ironHammer},
  152. {ModItems.goldStick, ModItems.goldDagger, ModItems.goldHammer}
  153. };
  154. addToolNuggetRecipes(fr, toolItems, ModItems.copperNugget, ModItems.bronzeNugget, Items.IRON_NUGGET, Items.GOLD_NUGGET);
  155. addWoodRecipes(r);
  156. String[] pattern = new String[] {"X X", "X X", "XXX"};
  157. registerShaped(r, "", pattern, new ItemStack(ModBlocks.cookingPotCopper), new char[] {'X'}, new ItemStack[][] {{new ItemStack(ModItems.copperIngot)}});
  158. }
  159. // -----------------------------------------------------------------------------------
  160. // recipe helper
  161. // -----------------------------------------------------------------------------------
  162. private static void addArmorRecipes(IForgeRegistry<IRecipe> r, Item[][] armorItems)
  163. {
  164. String[][] armorPatterns = new String[][]
  165. {
  166. {"XXX", "X X"},
  167. {"X X", "XXX", "XXX"},
  168. {"XXX", "X X", "X X"},
  169. {"X X", "X X"}
  170. };
  171. char[] chars = new char[] {'X'};
  172. ItemStack[][] stacks = new ItemStack[][] {{ItemStack.EMPTY}};
  173. for (int i = 0; i < armorItems[0].length; ++i)
  174. {
  175. stacks[0][0] = new ItemStack(armorItems[0][i]);
  176. for (int j = 0; j < armorItems.length - 1; ++j)
  177. {
  178. registerShaped(r, "", armorPatterns[j], new ItemStack(armorItems[j + 1][i]), chars, stacks);
  179. }
  180. }
  181. }
  182. private static void addToolRecipes(IForgeRegistry<IRecipe> r, String[][] toolPatterns, Object[][] toolItems)
  183. {
  184. char[] chars = new char[] {'#', 'X'};
  185. ItemStack[][] stacks = new ItemStack[][] {{new ItemStack(Items.STICK)} , {ItemStack.EMPTY}};
  186. for(int i = 0; i < toolItems[0].length; ++i)
  187. {
  188. Object object = toolItems[0][i];
  189. if(object instanceof Item)
  190. {
  191. stacks[1][0] = new ItemStack((Item) toolItems[0][i]);
  192. }
  193. else if(object instanceof Block)
  194. {
  195. Block b = (Block) toolItems[0][i];
  196. NonNullList<ItemStack> list = NonNullList.<ItemStack>create();
  197. b.getSubBlocks(CreativeTabs.BUILDING_BLOCKS, list);
  198. stacks[1] = new ItemStack[list.size()];
  199. for(int k = 0; k < list.size(); k++)
  200. {
  201. stacks[1][k] = list.get(k);
  202. }
  203. }
  204. else if(object instanceof ItemStack)
  205. {
  206. stacks[1][0] = (ItemStack) toolItems[0][i];
  207. }
  208. else
  209. {
  210. throw new IllegalArgumentException("only blocks or items are allowed");
  211. }
  212. for(int j = 0; j < toolItems.length - 1; ++j)
  213. {
  214. registerShaped(r, "", toolPatterns[j], new ItemStack((Item) toolItems[j + 1][i]), chars, stacks);
  215. }
  216. }
  217. }
  218. private static void addIngotRecipes(IForgeRegistry<IRecipe> r, Object[][] ingotItems)
  219. {
  220. String[] blockPattern = new String[] {"###", "###", "###"};
  221. String[] ingotPattern = new String[] {"#"};
  222. char[] chars = new char[] {'#'};
  223. ItemStack[][] stacks = new ItemStack[][] {{ItemStack.EMPTY}};
  224. for(Object[] aobject : ingotItems)
  225. {
  226. try
  227. {
  228. Item block = (Item) aobject[0];
  229. ItemStack parts = (ItemStack) aobject[1];
  230. ItemStack ingot = parts.copy();
  231. ingot.setCount(1);
  232. stacks[0][0] = ingot;
  233. registerShaped(r, "", blockPattern, new ItemStack(block), chars, stacks);
  234. stacks[0][0] = new ItemStack(block);
  235. registerShaped(r, "", ingotPattern, parts, chars, stacks);
  236. }
  237. catch(ClassCastException ex)
  238. {
  239. Block block = (Block) aobject[0];
  240. ItemStack parts = (ItemStack) aobject[1];
  241. ItemStack ingot = parts.copy();
  242. ingot.setCount(1);
  243. stacks[0][0] = ingot;
  244. registerShaped(r, "", blockPattern, new ItemStack(block), chars, stacks);
  245. stacks[0][0] = new ItemStack(block);
  246. registerShaped(r, "", ingotPattern, parts, chars, stacks);
  247. }
  248. }
  249. }
  250. private static void addArmorNuggetRecipes(FurnaceRecipes fr, Item[][] armorItems, Item... nuggets)
  251. {
  252. for(int i = 0; i < nuggets.length; i++)
  253. {
  254. for(int j = 1; j < armorItems.length; j++)
  255. {
  256. fr.addSmelting((Item) armorItems[j][i], new ItemStack(nuggets[i]), 0.1f);
  257. }
  258. }
  259. }
  260. private static void addToolNuggetRecipes(FurnaceRecipes fr, Object[][] toolItems, Item... nuggets)
  261. {
  262. for(int i = 0; i < nuggets.length; i++)
  263. {
  264. for(Object toolItem : toolItems[i])
  265. {
  266. fr.addSmelting((Item) toolItem, new ItemStack(nuggets[i]), 0.1f);
  267. }
  268. }
  269. }
  270. private static void addMetalRecipes(IForgeRegistry<IRecipe> r, String group, String[] pattern, Item output, int amount)
  271. {
  272. char[] chars = new char[] {'X'};
  273. ItemStack[][] stacks = new ItemStack[][] {{ItemStack.EMPTY}};
  274. for(EnumMetals metal : EnumMetals.values())
  275. {
  276. stacks[0][0] = new ItemStack(metal.getMetalIngot());
  277. registerShaped(r, group, pattern, new ItemStack(output, amount, metal.getMetadata()), chars, stacks);
  278. }
  279. }
  280. private static void addMetalRecipes(IForgeRegistry<IRecipe> r, String group, String[] patterns, Block output, int amount)
  281. {
  282. addMetalRecipes(r, group, patterns, Item.getItemFromBlock(output), amount);
  283. }
  284. private static void addPlankRecipe(IForgeRegistry<IRecipe> r, String[] pattern, Item item, ItemStack result)
  285. {
  286. char[] chars = new char[] {'#', 'X'};
  287. ItemStack[][] stacks = new ItemStack[][] {{} , {new ItemStack(item)}};
  288. NonNullList<ItemStack> list = NonNullList.<ItemStack>create();
  289. Blocks.PLANKS.getSubBlocks(CreativeTabs.BUILDING_BLOCKS, list);
  290. stacks[0] = new ItemStack[list.size()];
  291. for(int k = 0; k < list.size(); k++)
  292. {
  293. stacks[0][k] = list.get(k);
  294. }
  295. registerShaped(r, "", pattern, result, chars, stacks);
  296. }
  297. private static void addWoodRecipes(IForgeRegistry<IRecipe> r)
  298. {
  299. ItemStack[] planks = new ItemStack[]
  300. {
  301. new ItemStack(Blocks.PLANKS, 1, 0), new ItemStack(Blocks.PLANKS, 1, 1),
  302. new ItemStack(Blocks.PLANKS, 1, 2), new ItemStack(Blocks.PLANKS, 1, 3),
  303. new ItemStack(Blocks.PLANKS, 1, 4), new ItemStack(Blocks.PLANKS, 1, 5)
  304. };
  305. ItemStack[] result = new ItemStack[]
  306. {
  307. new ItemStack(ModBlocks.crateOak), new ItemStack(ModBlocks.crateSpruce),
  308. new ItemStack(ModBlocks.crateBirch), new ItemStack(ModBlocks.crateJungle),
  309. new ItemStack(ModBlocks.crateAcacia), new ItemStack(ModBlocks.crateBigOak)
  310. };
  311. String[] pattern = new String[] {"XXX", "XXX", "XXX"};
  312. for(int i = 0; i < planks.length; i++)
  313. {
  314. registerShaped(r, "", pattern, result[i], new char[] {'X'}, new ItemStack[][] {{planks[i]}});
  315. }
  316. ItemStack[] slabs = new ItemStack[]
  317. {
  318. new ItemStack(Blocks.WOODEN_SLAB, 1, 0), new ItemStack(Blocks.WOODEN_SLAB, 1, 1),
  319. new ItemStack(Blocks.WOODEN_SLAB, 1, 2), new ItemStack(Blocks.WOODEN_SLAB, 1, 3),
  320. new ItemStack(Blocks.WOODEN_SLAB, 1, 4), new ItemStack(Blocks.WOODEN_SLAB, 1, 5)
  321. };
  322. pattern = new String[] {"XSX", "X X", "XSX"};
  323. registerShaped(r, "", pattern, new ItemStack(ModBlocks.barrel), new char[] {'X', 'S'}, new ItemStack[][] {planks, slabs});
  324. }*/
  325. }