Kajetan Johannes Hammerle 8a133cf696 code cleanup - removed Vespilans stuff, which didnt fit, new items (scepter, cherry saplings), new improved textures (saplings, crates), loads of new icons %!s(int64=7) %!d(string=hai) anos
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EntityBlackBear.java 0c0a220f07 Portierung fast alles allgemeinen Commands, PlayerBank, Scoreboard, Module-, Command-, Event-Handler %!s(int64=8) %!d(string=hai) anos
EntityBrownBear.java 0c0a220f07 Portierung fast alles allgemeinen Commands, PlayerBank, Scoreboard, Module-, Command-, Event-Handler %!s(int64=8) %!d(string=hai) anos
EntityHuman.java 8a133cf696 code cleanup - removed Vespilans stuff, which didnt fit, new items (scepter, cherry saplings), new improved textures (saplings, crates), loads of new icons %!s(int64=7) %!d(string=hai) anos
EntityItemProjectile.java 8a133cf696 code cleanup - removed Vespilans stuff, which didnt fit, new items (scepter, cherry saplings), new improved textures (saplings, crates), loads of new icons %!s(int64=7) %!d(string=hai) anos
EntityNobody.java 20b91b0142 new effects, barrels, finished stews (vats + bowl), herbs, nobodies(entities) to hold texts, tweaks and bugfixes %!s(int64=7) %!d(string=hai) anos
HumanSkinLoader.java f70c10a4b9 bug fixes %!s(int64=7) %!d(string=hai) anos
ModEntities.java 20b91b0142 new effects, barrels, finished stews (vats + bowl), herbs, nobodies(entities) to hold texts, tweaks and bugfixes %!s(int64=7) %!d(string=hai) anos
ModelHuman.java 20b91b0142 new effects, barrels, finished stews (vats + bowl), herbs, nobodies(entities) to hold texts, tweaks and bugfixes %!s(int64=7) %!d(string=hai) anos
RenderBlackBear.java 0c0a220f07 Portierung fast alles allgemeinen Commands, PlayerBank, Scoreboard, Module-, Command-, Event-Handler %!s(int64=8) %!d(string=hai) anos
RenderBrownBear.java 0c0a220f07 Portierung fast alles allgemeinen Commands, PlayerBank, Scoreboard, Module-, Command-, Event-Handler %!s(int64=8) %!d(string=hai) anos
RenderHuman.java c6a5922c3d dynamic custom inventories, moved effect cooldown and mana to snuviscript, campfire, nearly completion of the coresponding tile entity, humans with skins, scale and more, snuviscript commands %!s(int64=7) %!d(string=hai) anos
RenderNobody.java 20b91b0142 new effects, barrels, finished stews (vats + bowl), herbs, nobodies(entities) to hold texts, tweaks and bugfixes %!s(int64=7) %!d(string=hai) anos