1234567891011121314151617181920212223242526272829 |
- package me.km.effects.active;
- import me.km.effects.ActiveEffectBase;
- import me.km.effects.EffectUtils;
- import net.minecraft.entity.player.EntityPlayerMP;
- import net.minecraft.init.SoundEvents;
- public class Musket extends ActiveEffectBase
- {
- @Override
- protected boolean executeEffect(EntityPlayerMP p, int power)
- {
- EffectUtils.playSound(p, SoundEvents.ENTITY_FIREWORK_BLAST);
- double spread = 0.2d - power * 0.01d;
- if(spread < 0)
- {
- spread = 0;
- }
- // TODO
- //Utils.shootItem(p, new ItemStack(Material.STONE_BUTTON), 2.5d, power * 2, 0.5d, 0.5d, 0.5d, spread);
- return true;
- }
-
- @Override
- protected int getManaCost(int manaFactor)
- {
- return 5 * manaFactor;
- }
- }
|