package me.km.effects.active; import me.km.effects.EffectUtils; import me.km.effects.ActiveEffectBase; import net.minecraft.entity.player.EntityPlayerMP; import net.minecraft.init.MobEffects; public class Hearts extends ActiveEffectBase { @Override protected boolean executeEffect(EntityPlayerMP p, int power) { EffectUtils.addPotionTo(p, MobEffects.HEALTH_BOOST, 6000, power - 1); return true; } @Override protected int getManaCost(int manaFactor) { return 10 * manaFactor; } }