package me.km.blocks; import net.minecraft.block.Block; import net.minecraft.block.material.Material; import net.minecraft.block.state.IBlockState; import net.minecraft.util.BlockRenderLayer; import net.minecraft.util.math.AxisAlignedBB; import net.minecraft.util.math.BlockPos; import net.minecraft.world.IBlockAccess; import net.minecraft.world.World; import net.minecraftforge.fml.relauncher.Side; import net.minecraftforge.fml.relauncher.SideOnly; public class BlockTrap extends BlockBase { protected static final AxisAlignedBB BOX = new AxisAlignedBB(0, 0, 0, 1, 0.0625d, 1); public BlockTrap(Material material, String name, String local) { super(material, name, local); } @Override public void neighborChanged(IBlockState state, World w, BlockPos pos, Block b, BlockPos fromPos) { if(!w.getBlockState(pos.down()).getMaterial().isSolid()) { this.dropBlockAsItem(w, pos, state, 0); w.setBlockToAir(pos); } super.neighborChanged(state, w, pos, b, fromPos); } @Override public boolean canPlaceBlockAt(World w, BlockPos pos) { return w.getBlockState(pos.down()).getMaterial().isSolid() && super.canPlaceBlockAt(w, pos); } @Override public AxisAlignedBB getBoundingBox(IBlockState state, IBlockAccess source, BlockPos pos) { return BOX; } @Override public AxisAlignedBB getCollisionBoundingBox(IBlockState blockState, IBlockAccess worldIn, BlockPos pos) { return NULL_AABB; } @Override public boolean isOpaqueCube(IBlockState state) { return false; } @Override public boolean isFullCube(IBlockState state) { return false; } @Override public boolean canSpawnInBlock() { return false; } @SideOnly(Side.CLIENT) @Override public BlockRenderLayer getBlockLayer() { return BlockRenderLayer.CUTOUT; } @Override public boolean isPassable(IBlockAccess worldIn, BlockPos pos) { return true; } }