package me.km.effects.active; import me.km.effects.ActiveEffectBase; import me.km.effects.EffectUtils; import net.minecraft.entity.player.EntityPlayerMP; import net.minecraft.init.MobEffects; public class Sprint extends ActiveEffectBase { @Override protected boolean executeEffect(EntityPlayerMP p, int power) { EffectUtils.addPotionTo(p, MobEffects.SLOWNESS, 600 * power, 1); return true; } }