package me.km.events; import net.minecraft.entity.player.ServerPlayerEntity; import net.minecraft.util.DamageSource; import net.minecraftforge.event.entity.living.LivingHurtEvent; import net.minecraftforge.eventbus.api.Cancelable; @Cancelable public class PlayerHurtEvent extends LivingHurtEvent { private final ServerPlayerEntity p; public PlayerHurtEvent(ServerPlayerEntity p, DamageSource source, float amount) { super(p, source, amount); this.p = p; } public ServerPlayerEntity getPlayer() { return p; } }