package me.km.blocks; import net.minecraft.block.RotatedPillarBlock; import net.minecraft.block.SoundType; import net.minecraft.block.material.Material; import net.minecraft.entity.Entity; import net.minecraft.util.Direction; import net.minecraft.util.math.BlockPos; import net.minecraft.world.World; public class BlockHay extends RotatedPillarBlock { public BlockHay(String name) { super(Properties.create(Material.ORGANIC).hardnessAndResistance(0.5f).sound(SoundType.PLANT)); this.setRegistryName(name); this.setDefaultState(this.stateContainer.getBaseState().with(AXIS, Direction.Axis.Y)); } @Override public void onFallenUpon(World w, BlockPos pos, Entity ent, float fallDistance) { ent.fall(fallDistance, 0.2f); } }