package me.km.networking; public enum Icon { NULL(0, 0, 9, 9), FULL_HEART(9, 0, 9, 9), HALF_HEART(18, 0, 9, 9), EMPTY_HEART(27, 0, 9, 9), EMPTY_FOOD(36, 0, 9, 9), FULL_FOOD(45, 0, 9, 9), EMPTY_ARMOR(54, 0, 9, 9), HALF_ARMOR(63, 0, 9, 9), FULL_ARMOR(72, 0, 9, 9), BUBBLE(81, 0, 9, 9), BUBBLE_BROKEN(90, 0, 9, 9), FULL_MANA(9, 9, 9, 9), HALF_MANA(18, 9, 9, 9), EMPTY_MANA(27, 9, 9, 9), FULL_THIRST(9, 18, 9, 9), HALF_THIRST(18, 18, 9, 9), EMPTY_THIRST(27, 18, 9, 9), FULL_COLD(9, 27, 9, 9), HALF_COLD(18, 27, 9, 9), EMPTY_COLD(27, 27, 9, 9), FULL_ENERGY(9, 36, 9, 9), HALF_ENERGY(18, 36, 9, 9), EMPTY_ENERGY(27, 36, 9, 9), GOLD_COIN(99, 9, 9, 9), SILVER_COIN(108, 9, 9, 9), COPPER_COIN(117, 9, 9, 9), XP_BOTTLE(99, 0, 9, 9), BLUE_BOTTLE(108, 0, 9, 9), RED_BOTTLE(117, 0, 9, 9), ORANGE_BOTTLE(126, 0, 9, 9), LIME_BOTTLE(135, 0, 9, 9), GREEN_BOTTLE(144, 0, 9, 9), VIOLET_BOTTLE(153, 0, 9, 9), YELLOW_BOTTLE(162, 0, 9, 9), BOW(27, 45, 9, 9), DIAMOND_SHOVEL(36, 9, 9, 9), GOLD_SHOVEL(45, 9, 9, 9), IRON_SHOVEL(54, 9, 9, 9), BRONZE_SHOVEL(63, 9, 9, 9), COPPER_SHOVEL(72, 9, 9, 9), STONE_SHOVEL(81, 9, 9, 9), WOOD_SHOVEL(90, 9, 9, 9), DIAMOND_PICKAXE(36, 18, 9, 9), GOLD_PICKAXE(45, 18, 9, 9), IRON_PICKAXE(54, 18, 9, 9), BRONZE_PICKAXE(63, 18, 9, 9), COPPER_PICKAXE(72, 18, 9, 9), STONE_PICKAXE(81, 18, 9, 9), WOOD_PICKAXE(90, 18, 9, 9), DIAMOND_HOE(36, 27, 9, 9), GOLD_HOE(45, 27, 9, 9), IRON_HOE(54, 27, 9, 9), BRONZE_HOE(63, 27, 9, 9), COPPER_HOE(72, 27, 9, 9), STONE_HOE(81, 27, 9, 9), WOOD_HOE(90, 27, 9, 9), DIAMOND_AXE(36, 36, 9, 9), GOLD_AXE(45, 36, 9, 9), IRON_AXE(54, 36, 9, 9), BRONZE_AXE(63, 36, 9, 9), COPPER_AXE(72, 36, 9, 9), STONE_AXE(81, 36, 9, 9), WOOD_AXE(90, 36, 9, 9), DIAMOND_SWORD(36, 45, 9, 9), GOLD_SWORD(45, 45, 9, 9), IRON_SWORD(54, 45, 9, 9), BRONZE_SWORD(63, 45, 9, 9), COPPER_SWORD(72, 45, 9, 9), STONE_SWORD(81, 45, 9, 9), WOOD_SWORD(90, 45, 9, 9), DIAMOND_DAGGER(36, 54, 9, 9), GOLD_DAGGER(45, 54, 9, 9), IRON_DAGGER(54, 54, 9, 9), BRONZE_DAGGER(63, 54, 9, 9), COPPER_DAGGER(72, 54, 9, 9), STONE_DAGGER(81, 54, 9, 9), WOOD_DAGGER(90, 54, 9, 9), DIAMOND_STICK(36, 63, 9, 9), GOLD_STICK(45, 63, 9, 9), IRON_STICK(54, 63, 9, 9), BRONZE_STICK(63, 63, 9, 9), COPPER_STICK(72, 63, 9, 9), STONE_STICK(81, 63, 9, 9), WOOD_STICK(90, 63, 9, 9), DIAMOND_BATTLE_AXE(36, 72, 9, 9), GOLD_BATTLE_AXE(45, 72, 9, 9), IRON_BATTLE_AXE(54, 72, 9, 9), BRONZE_BATTLE_AXE(63, 72, 9, 9), COPPER_BATTLE_AXE(72, 72, 9, 9), STONE_BATTLE_AXE(81, 72, 9, 9), WOOD_BATTLE_AXE(90, 72, 9, 9), DIAMOND_SCEPTER(36, 81, 9, 9), GOLD_SCEPTER(45, 81, 9, 9), IRON_SCEPTER(54, 81, 9, 9), BRONZE_SCEPTER(63, 81, 9, 9), COPPER_SCEPTER(72, 81, 9, 9), STONE_SCEPTER(81, 81, 9, 9), WOOD_SCEPTER(90, 81, 9, 9), DIAMOND_HAMMER(36, 90, 9, 9), GOLD_HAMMER(45, 90, 9, 9), IRON_HAMMER(54, 90, 9, 9), BRONZE_HAMMER(63, 90, 9, 9), COPPER_HAMMER(72, 90, 9, 9), STONE_HAMMER(81, 90, 9, 9), WOOD_HAMMER(90, 90, 9, 9), FISHING_ROD(18, 45, 9, 9), SLING(9, 45, 9, 9), CROSS_BOW(0, 45, 9, 9); private static final Icon[] icons = Icon.values(); private final int offsetX; private final int offsetY; private final int width; private final int height; Icon(int offsetX, int offsetY, int width, int height) { this.offsetX = offsetX; this.offsetY = offsetY; this.width = width; this.height = height; } public int getOffsetX() { return offsetX; } public int getOffsetY() { return offsetY; } public int getHeight() { return height; } public int getWidth() { return width; } public static Icon getIcon(int i) { if(i < 0 || i >= icons.length) { return NULL; } return icons[i]; } }