package me.km.blocks; import net.minecraft.block.Block; import net.minecraft.block.BlockState; import net.minecraft.block.SoundType; import net.minecraft.block.material.Material; import net.minecraft.util.math.BlockPos; import net.minecraft.world.IWorldReader; public class BlockBookshelf extends Block { public BlockBookshelf() { super(Block.Properties.create(Material.WOOD).hardnessAndResistance(1.5f).sound(SoundType.WOOD)); } @Override public float getEnchantPowerBonus(BlockState state, IWorldReader world, BlockPos pos) { return 1; } }