package me.km.snuviscript.commands; import me.hammerle.snuviscript.code.ScriptManager; import me.km.inventory.CustomContainer; import me.km.inventory.ModInventory; import me.km.utils.Location; import net.minecraft.entity.player.PlayerEntity; import net.minecraft.entity.player.ServerPlayerEntity; import net.minecraft.inventory.IInventory; import net.minecraft.item.ItemStack; import net.minecraft.tileentity.ChestTileEntity; import net.minecraft.util.NonNullList; public class InventoryCommands { public static void registerFunctions(ScriptManager sm) { sm.registerFunction("inv.new", (sc, in) -> new ModInventory(in[0].getString(sc))); sm.registerFunction("inv.getid", (sc, in) -> (double) ((ModInventory) in[0].get(sc)).getModId()); sm.registerFunction("inv.loadchest", (sc, in) -> { Location l = (Location) in[0].get(sc); ChestTileEntity chest = (ChestTileEntity) l.getWorld().getTileEntity(l.getBlockPos()); int size = chest.getSizeInventory(); if(size % 9 != 0) { size /= 9; size++; size *= 9; } ModInventory inv = new ModInventory(size); for(int i = 0; i < chest.getSizeInventory(); i++) { inv.setInventorySlotContents(i, chest.getStackInSlot(i).copy()); } return inv; }); sm.registerConsumer("inv.setitem", (sc, in) -> { ((IInventory) in[0].get(sc)).setInventorySlotContents(in[1].getInt(sc), (ItemStack) in[2].get(sc)); }); sm.registerFunction("inv.getitem", (sc, in) -> ((IInventory) in[0].get(sc)).getStackInSlot(in[1].getInt(sc))); sm.registerFunction("inv.getsize", (sc, in) -> (double) ((IInventory) in[0].get(sc)).getSizeInventory()); sm.registerConsumer("inv.open", (sc, in) -> { CustomContainer.openForPlayer((ServerPlayerEntity) in[1].get(sc), (ModInventory) in[0].get(sc), in[2].getString(sc), sc); }); sm.registerConsumer("inv.close", (sc, in) -> { ((PlayerEntity) in[0].get(sc)).closeScreen(); }); sm.registerConsumer("inv.update", (sc, in) -> { ServerPlayerEntity p = (ServerPlayerEntity) in[0].get(sc); NonNullList list = NonNullList.create(); int size = p.openContainer.inventorySlots.size(); for(int j = 0; j < size; j++) { ItemStack itemstack = p.openContainer.inventorySlots.get(j).getStack(); list.add(itemstack.isEmpty() ? ItemStack.EMPTY : itemstack); } p.sendAllContents(p.openContainer, list); }); } }