Commit History

Autor SHA1 Mensaxe Data
  Kajetan Johannes Hammerle c711f7922d refactoring (removing global stuff of main mod class), removed proxies, %!s(int64=6) %!d(string=hai) anos
  Kajetan Johannes Hammerle 9f76d017d8 added block mappings, compound tag hasUniqueId -> contains, bugfixes, %!s(int64=6) %!d(string=hai) anos
  Kajetan Johannes Hammerle 9a8a32e92a first update to 1.14 %!s(int64=6) %!d(string=hai) anos
  Kajetan Johannes Hammerle b09b326acb further removed commands, block refactoring, files moved to new system %!s(int64=6) %!d(string=hai) anos
  Kajetan Johannes Hammerle 397eb8adfe removed most commands / all skills out of the mod in favour of snuvi script, new snuvi script commands, databank upgrade to prepared statements, code cleanup %!s(int64=7) %!d(string=hai) anos
  Kajetan Johannes Hammerle 8a133cf696 code cleanup - removed Vespilans stuff, which didnt fit, new items (scepter, cherry saplings), new improved textures (saplings, crates), loads of new icons %!s(int64=7) %!d(string=hai) anos
  Kajetan Johannes Hammerle 2d28fe4691 gemstones, saplings for new trees, bug fixes %!s(int64=7) %!d(string=hai) anos
  Kajetan Johannes Hammerle dcb4880466 loads of new items, lanterns, gravel slabs, deleted scoreboard defaults in favor of the display, refactoring, human fixes %!s(int64=8) %!d(string=hai) anos
  Kajetan Johannes Hammerle 20b91b0142 new effects, barrels, finished stews (vats + bowl), herbs, nobodies(entities) to hold texts, tweaks and bugfixes %!s(int64=8) %!d(string=hai) anos
  Kajetan Johannes Hammerle bcc47c4326 camp fire icon, bugfixes, fixed custom damage system, code refactoring %!s(int64=8) %!d(string=hai) anos
  Kajetan Johannes Hammerle c6a5922c3d dynamic custom inventories, moved effect cooldown and mana to snuviscript, campfire, nearly completion of the coresponding tile entity, humans with skins, scale and more, snuviscript commands %!s(int64=8) %!d(string=hai) anos