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@@ -258,14 +258,6 @@ public class PlayerCommands {
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com.put("SkullOwner", NBTUtil.writeGameProfile(new CompoundNBT(), gp));
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com.put("SkullOwner", NBTUtil.writeGameProfile(new CompoundNBT(), gp));
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return stack;
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return stack;
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});
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});
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- sm.registerFunction("player.setspeed", (sc, in) -> {
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- PlayerEntity p = (PlayerEntity) in[0].get(sc);
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- float f = in[1].getFloat(sc);
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- ReflectionUtils.setFlySpeed(p.abilities, f);
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- ReflectionUtils.setWalkSpeed(p.abilities, f * 2);
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- p.sendPlayerAbilities();
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- return true;
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- });
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sm.registerFunction("player.near", (sc, in) -> Utils.getPlayers((Entity) in[0].get(sc), in[1].getDouble(sc)));
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sm.registerFunction("player.near", (sc, in) -> Utils.getPlayers((Entity) in[0].get(sc), in[1].getDouble(sc)));
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sm.registerFunction("player.getinv", (sc, in) -> ((PlayerEntity) in[0].get(sc)).inventory);
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sm.registerFunction("player.getinv", (sc, in) -> ((PlayerEntity) in[0].get(sc)).inventory);
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sm.registerFunction("player.getinvslot", (sc, in) -> ((PlayerEntity) in[0].get(sc)).inventory.mainInventory.get(in[1].getInt(sc)));
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sm.registerFunction("player.getinvslot", (sc, in) -> ((PlayerEntity) in[0].get(sc)).inventory.mainInventory.get(in[1].getInt(sc)));
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