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fixed players.near argument indices

Kajetan Johannes Hammerle il y a 6 ans
Parent
commit
024c4b19ca
1 fichiers modifiés avec 2 ajouts et 2 suppressions
  1. 2 2
      src/main/java/me/km/snuviscript/MinecraftFunctions.java

+ 2 - 2
src/main/java/me/km/snuviscript/MinecraftFunctions.java

@@ -473,8 +473,8 @@ public class MinecraftFunctions
         sm.registerFunction("players.toworldlist", (sc, in) -> new ArrayList(((World) in[0].get(sc)).playerEntities));
         sm.registerFunction("players.near", (sc, in) -> 
         {     
-            Location l = (Location) in[1].get(sc);
-            return Utils.getPlayers(l.getWorld(), l.getX(), l.getY(), l.getZ(), in[2].getDouble(sc)); 
+            Location l = (Location) in[0].get(sc);
+            return Utils.getPlayers(l.getWorld(), l.getX(), l.getY(), l.getZ(), in[1].getDouble(sc)); 
         });
         
         // ---------------------------------------------------------------------