#ifndef SCRIPT_H #define SCRIPT_H #include #include "ByteCode.h" #include "Object.h" #define SCRIPT_STACK_SIZE 1000 #define SCRIPT_ERROR_SIZE 256 typedef struct Script { char error[SCRIPT_ERROR_SIZE]; ByteCode* code; int readIndex; Object returnValue; Object stack[SCRIPT_STACK_SIZE]; int stackIndex; int stackVarIndex; int line; } Script; Script* sInit(ByteCode* code); void sDelete(Script* sc); void sRun(Script* sc); typedef bool (*ObjectPrinter)(Object*); void sSetPrinter(ObjectPrinter p); void sPrintCode(Script* sc); #endif