#include #include #include #include "DataType.h" #define ARRAY_NAME 256 static int typeNameIndex = 0; static int typeNameSwap = 0; static char typeName[2][ARRAY_NAME]; static bool useGlobals = false; static Structs globalStructs; const char* vtGetName(ValueType vt) { switch(vt) { case VT_INVALID: return "invalid"; case VT_NOT_SET: return "?"; case VT_INT: return "int"; case VT_FLOAT: return "float"; case VT_POINTER: return "pointer"; case VT_ARRAY: return "array"; case VT_LAST: return "invalid"; } return "invalid"; } ValueType vGetType(Value v) { uint32 type = v.typeAndOffset & 0xF; if(type >= VT_LAST) { return VT_INVALID; } return (ValueType)type; } bool vSetType(Value* v, ValueType vt) { if(v == NULL || vt < 0 || vt >= VT_LAST) { return true; } v->typeAndOffset = (v->typeAndOffset & 0xFFFFFFF0) | vt; return false; } uint32 vGetOffset(Value v) { return v.typeAndOffset >> 4; } bool vSetOffset(Value* v, uint32 offset) { if(v == NULL || (offset & 0xF0000000) != 0) { return true; } v->typeAndOffset = (v->typeAndOffset & 0x0000000F) | (offset << 4); return false; } static void dtAppend(const char* s) { int index = 0; while(typeNameIndex < (ARRAY_NAME - 1) && s[index] != '\0') { typeName[typeNameSwap][typeNameIndex] = s[index]; index++; typeNameIndex++; } typeName[typeNameSwap][typeNameIndex] = '\0'; } const char* dtGetName(const Structs* sts, DataType dt) { typeNameSwap = !typeNameSwap; typeNameIndex = 0; switch(dt.type) { case DT_INT: dtAppend("int"); break; case DT_FLOAT: dtAppend("float"); break; case DT_STRUCT: { Struct* s = dtGetStruct(sts, dt); if(s != NULL) { dtAppend(s->name); } else { dtAppend("?-struct"); } break; } case DT_VOID: dtAppend("void"); break; default: dtAppend("unknown"); } if(dt.array != 0) { dtAppend("[]"); } if(dt.pointer != 0) { dtAppend("*"); } return typeName[typeNameSwap]; } int dtGetSize(DataType dt, const Structs* sts) { if(dt.pointer != 0) { return 1; } switch(dt.type) { case DT_INT: return 1; case DT_FLOAT: return 1; case DT_STRUCT: { int size = 0; Struct* st = dtGetStruct(sts, dt); if(st == NULL) { return 0; } for(int i = 0; i < st->amount; i++) { size += dtGetSize(st->vars[i].type, sts); } return size; } default: return 0; } } DataType dtInt(void) { DataType dt = {DT_INT, 0, 0, 0}; return dt; } DataType dtFloat(void) { DataType dt = {DT_FLOAT, 0, 0, 0}; return dt; } DataType dtVoid(void) { DataType dt = {DT_VOID, 0, 0, 0}; return dt; } DataType dtStruct(const Struct* st) { DataType dt = {DT_STRUCT, 0, 0, st->id}; return dt; } DataType dtText(void) { DataType dt = {DT_INT, 0, 1, 0}; return dt; } DataType dtToArray(DataType dt) { dt.array = 1; return dt; } DataType dtRemoveArray(DataType dt) { dt.array = 0; return dt; } DataType dtToPointer(DataType dt) { dt.pointer = 1; return dt; } bool dtRemovePointer(DataType* dt) { if(dt->pointer != 0) { dt->pointer = 0; return true; } return false; } bool dtCompare(DataType a, DataType b) { return a.array == b.array && a.structId == b.structId && a.type == b.type && a.pointer == b.pointer; } bool dtIsInt(DataType dt) { return dtCompare(dt, dtInt()); } bool dtIsFloat(DataType dt) { return dtCompare(dt, dtFloat()); } bool dtIsVoid(DataType dt) { return dtCompare(dt, dtVoid()); } bool dtIsArray(DataType dt) { return dt.array != 0; } Struct* dtGetStruct(const Structs* sts, DataType dt) { if(dt.type != DT_STRUCT) { return NULL; } if(dt.structId & 1) { if(!useGlobals) { return NULL; } return globalStructs.data + (dt.structId >> 1); } return sts->data + (dt.structId >> 1); } void stAddVariable(Struct* st, const char* name, DataType type) { int index = st->amount; st->amount++; st->vars = (StructVariable*)realloc(st->vars, sizeof(StructVariable) * (size_t)st->amount); st->vars[index].name = name; st->vars[index].type = type; } void stsInit(Structs* sts) { sts->capacity = 4; sts->entries = 0; sts->data = (Struct*)malloc(sizeof(Struct) * (size_t)sts->capacity); } void stsDelete(Structs* sts) { for(int i = 0; i < sts->entries; i++) { free(sts->data[i].vars); } free(sts->data); } static Struct* stsInternSearch(Structs* sts, const char* name) { for(int i = 0; i < sts->entries; i++) { if(strcmp(sts->data[i].name, name) == 0) { return sts->data + i; } } return NULL; } Struct* stsSearch(Structs* sts, const char* name) { if(useGlobals) { Struct* st = stsInternSearch(&globalStructs, name); if(st != NULL) { return st; } } return stsInternSearch(sts, name); } Struct* stsAdd(Structs* sts, const char* name) { if(sts->entries >= sts->capacity) { sts->capacity *= 2; sts->data = (Struct*)realloc(sts->data, sizeof(Struct) * (size_t)sts->capacity); } uint16 index = (uint16)sts->entries++; sts->data[index].id = (uint16)(index << 1); sts->data[index].amount = 0; sts->data[index].name = name; sts->data[index].vars = NULL; return sts->data + index; } void gstsInit(void) { stsInit(&globalStructs); useGlobals = true; } void gstsDelete(void) { stsDelete(&globalStructs); useGlobals = false; } Structs* gstsGet(void) { return &globalStructs; } Struct* gstsAdd(const char* name) { Struct* st = stsAdd(&globalStructs, name); st->id |= 1; return st; }